«Radhive» — a 3D video game where you directly control a swarm of radioactive bees in the Swarm Stealth — Resource Management genre.

About the Game
In a radioactive wasteland following a nuclear war, honey—produced by bees—is the only remaining fuel. You play as the Hive Mind—the collective consciousness governing the swarm. Humans survive in bunkers by burning your honey, and you need their help to navigate deadly dead zones. Collect nectar, control mutations, and preserve this fragile symbiosis, or both humans and bees will perish!
General Information
USP: Direct control of a swarm of radioactive bees amidst giant flowers.


Camera
From the third-person perspective.
Platform
Middle PC | Nintendo Switch.

Setting
After a nuclear war, the world is a wasteland. People in bunkers burn radioactive honey. Beehives are their batteries. But the bees cannot forage for flowers from the dead zones on their own—humans assist them so they do not mutate. People cannot survive without honey, and bees cannot survive without people. It is a symbiosis that both sides arrive at through conflict and mistrust.
Theme — Symbiosis
Humans and bees journey from conflict to understanding that survival is possible only together.


In Gameplay
The survival of the swarm depends on human assistance (routes, defense), and humans cannot survive without the fuel harvested by the bees.
In Narrative
The journey from mutual distrust to the realization that one cannot survive alone in a dead world.
Target Audience
Marina. A 28-year-old environmentalist. She is passionate about beekeeping and nature photography. She enjoys meditative, atmospheric strategies. If she weren’t gaming, she would read science popularizations about insects. Playing Radhive, she aims to feel the fragility of an ecosystem and the responsibility for the hive.
Player Experience
The game revolves around the alternation of two phases—Forage (Core) and Hive (Meta)—connected by a single resource: honey.
The primary resource in the game is honey. In dead zones, it is harvested as nectar, and in the Hive, it is traded for resources and upgrades for both humans and bees.
The player must feel like a collective intelligence: leading the swarm, monitoring the radiation level, and taking responsibility for every loss. The player is responsible for the delicate balance between the colony’s survival and the needs of its people.
Gameplay
Core Gameplay Mechanics — direct control of a swarm of bees to collect nectar in dead zones.
The Swarm — is a unified collective organism. Each bee has a specific role: scouts, gatherers, and defenders.
2 images
The player maneuvers the swarm, altering its flight speed. Fast flight accelerates nectar gathering but generates loud noise, which attracts predators.
Slow flight allows for precise evasion of threats and safe maneuvering between obstacles, but it prolongs the outing and increases radiation levels.
Large image
Pillars
1. Direct control of a bee swarm in dead zones;
2. Bees mutate due to radiation. Adaptation through mutation: new tactics and roles;
3. Exchange with humans: honey in exchange for routes and protection.
2 images
























