& uo; The song of Harpia» — the adventive adventchchina about the journey to a city where people are left only at home. In the project presents space for this game.
The city is divided into two parts: top — built by nests, and bottom — empty and destroyed.
The way through this part of the city is through the 'nbsp; the narrow streets, the wreckage of houses. This makes the road wobbly and acquires multilevelity, and periodal collapses make it dangerous.
Birds don’t survive in the lower part of the city; and the lower part of the city, and they’re taking Harpia’s body with the side, by the end of the town.
Upper city — « breath of fresh air». It’s lit by the sun, populated by birds, and it’s grown by grass and it’s grown by trees.
Birds think differently of colours, and this characteristic and lies in the basic concept of nesting. Harpia’s vision is partially birdy, so she sees the upper city so bright.
The temple of the bird — the final destination of Harpia.
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